This Lavaloon deck is super powerful on offense and defense. First, The Lavahound serves as the main tank/main troop, so this can not be replaced. Next, the Balloon is to be put behind the lavahound when it reaches the river. I can also sometimes be used as defense. You can also pair lavahound up with the all-mighty archers, the archers blow past any baby dragon, musketeer, wizard... etc they put for the lavahound. Some goes with the minions. Next, the defense cards. Although archers and minions can be used as defense too, the main defensive card is the inferno tower. This card blows past any high health troops, like other lavahound users, golems, giants, peckas... Another great defensive card are the Skeleton Army. This an shut down almost any troop and mow over any tank. Beware of Zap or any spell that kills it though, you can bait their arrows or zap with minions. Next, are the zap and fireball. Zap helps the balloon and lavahound work together to defeat the main enemy of this deck, inferno tower. Also, the fireball can help the balloon with inferno towers, because if you fireball an inferno tower, it remains vulnerable with a one shot death from the balloon.